Resume
Basics
Name | Ferenc Gozony |
Label | Concept Artist / Level Designer |
ferenc.gozony@gmail.com | |
Phone | (949) 243-2496 |
Url | https://cisc0-gif.github.io |
Summary | Game Artist looking to provide passionate and detailed work while earning hands-on experience in AAA studios. Currently pursuing a B.S. in Game Design & Interactive Media at UCI, graduating March 2026. |
Work
- 2024.09 - Present
UI/UX Design Team Lead
BranchOut, Inc.
Organized UI/UX market research with a team of 7 ambassadors, leading user interviews and translating insights into an improved UI flow and better user experience. Additionally, I also worked closely with the product owner to optimize system design and interaction loop through gamification.
- Figma
- Illustrator
- Canva
- Slack
- Google Meet
- 2024.06 - 2024.08
Animation Programmer
Project: Ether (Game)
Debugged 10 animations, 2 blendspaces, and related texture issues affecting gameplay, improving visual consistency between player and enemies. Fixed Animation Montage errors and optimized a 7-state AnimGraph during combat development, resulting in smoother animation blending. Resolved Blender-to-UE5 pipeline errors regarding textures, enhancing asset quality and reducing bottlenecks in production.
- Blender
- Unreal 5
- 2024.06 - Present
Art Director
Chronomancy (Game)
Designed 100+ character and environment concepts, providing essential materials for the art and sound team. Created a room design pool for procedural generation, using props and lighting to create an immersive labyrinth atmosphere. Led a team of 8 artists across three 10-week sprints through pre-production, development, and Alpha release. Wrote a Python bot for managing Perforce servers remotely from a project’s Discord server (P4Discord).
- Blender
- Unreal 5
- Perforce
- Python
- Airtable
- Krita
- Sketchbook
- Aseprite
- Illustrator
- 2024.05 - 2024.06
Lead Artist
Convergence (Game)
Designed 5 UI flows, 15+ Sprites, and a background environment from concept to production in under 10 weeks. Worked cross-functionally to develop core game systems, UI flows, and visual style. Created promotional materials for our Itch.io page, as well as hosting a 2 system booth at a game convention.
- Illustrator
- Photoshop/GIMP
- Audacity
- Unity
- C#
- 2024.01 - 2024.09
Office Assistant
Gozony Legal Nurse Consulting
Assisting in file organization, billing, and advertisement, I prepared case files, invoiced clients and documented receipts on Quickbooks, and created logos, business cards, labels and Word templates, as well as a custom website in Wix (www.gozonylnc.com).
- Illustrator
- Wix
- Screen Printing
- 2023.01 - 2023.12
Graphic Design Intern
SECO-LARM, USA.
Created digital, print, and social media marketing content that was featured in B2B markets nationwide. Collaborated with international manufacturers to create brand-compliant marketing materials worldwide. Worked Full-Time over a 3 month period while Sr. Designer was on maternity leave, taking on product photography, screen printing, and organizational duties.
- Illustrator
- Photoshop
- InDesign
- ConstantContact
- WordPress
- Screen Printing
Education
-
2022.09 - 2026.09 B.S in Game Design and Interactive Media
University of California, Irvine (UCI)
Donald Bren School of Information and Computer Sciences (ICS)
- Game Programming
- Team Management
- Market Research
- Multiplayer Programming
- Minor in Film & Media Studies
- Video Game Development Club
- Film Club
- Art Club
Certificates
C++ Course | ||
SoloLearn | 2021-03-12 |
Python Core Course | ||
SoloLearn | 2018-12-03 |
HTML Course | ||
SoloLearn | 2017-11-23 |
Skills
Graphic Design | |
Adobe Illustrator (3 years) | |
Adobe InDesign (3 years) | |
Adobe Photoshop/GIMP (3 years) | |
Aseprite (2 years) | |
Paint Tool SAI (1 year) | |
WordPress (1 year) | |
Krita (1 year) |
Game Development | |
Unreal 5 (1 year) | |
Unity (3 years) | |
Git/GitHub (4 years) | |
Perforce Helix Core (1 year) | |
GameMaker (3 years) | |
Airtable (1 year) | |
Visual Studio (2 years) | |
Blender (2 years) | |
Rigging + Animation (1 year) | |
UI/UX Design (3 years) | |
2D Illustration (2 years) | |
Audacity (3 years) |
Programming Languages | |
Python (6 years) | |
MS-DOS & Bash (6 years) | |
GameMaker Language (3 years) | |
C# (2 years) | |
C++ (1 year) | |
Markdown, HTML, JSON, CSV (6+ years) |
Languages
English | |
Native speaker |
Spanish | |
Intermediate |
References
Justin Arenson | |
Supervisor at BranchOut, Inc. |
Christina Bartel | |
Supervisor at Gozony Legal Nurse Consulting |
James Hollifield | |
Senior Graphic Designer for SECO-LARM, USA. |