Ferenc Gozony

Environment Artist | Student @ UCI

Bridging art and gameplay — designing compelling characters,
immersive worlds, and unforgettable experiences

Bridging art and gameplay — designing compelling characters, immersive worlds, and unforgettable experiences





Krita Autodesk Sketchbook GIMP Photoshop Illustrator InDesign Aseprite Figma Blender Unity Unreal GitHub Perforce



// The Scraprooms

2025 | Unity 6 URP | Environment / Lighting / UI





// Chronomancy

2024 | Unreal 5.4 | Art / Environment / Lighting





// Convergence

2024 | Unity 2022 URP | Art / Sound / Design